Tetra Vortex Summons ether in the 4 elements, to deal magic damage of eachelement. Tetra Vortex requires you to have summoned one Fire Ball,Water Ball, Lightening Ball and Stone before casting or the skill willfail. Targets struck by Tetra Vortex will receive one status effectfrom Burning, Freezing, Stun, and Bleeding status ailments
Casting Time: Lv.1: 7000ms (1400 Fixed + 5600 Variable) Lv.2: 8000ms (1600 Fixed + 6400 Variable) Lv.3: 9000ms (1800 Fixed + 7200 Variable) Lv.4: 10000ms (2000 Fixed + 8000 Variable) Lv.5: 11000ms (2200 Fixed + 8800 Variable) Re-use Delay: 15000msAfter-cast Delay: 3000ms Range: 9 CellsTetra Vortex is a skill that auto-casts 4 skills in a fixed order;Tetra Vortex (Fire), Tetra Vortex (Water), Tetra Vortex (Wind), TetraVortex (Earth).Each Auto-casted Skill will strike once every 0.3seconds, and show damage in a yellow number.Only the first hit (Fire) is visually affected by Mystical Amplification and Lex AeternaHide will evade the first 3 hits of Tetra Vortex, but the last one (Earth), will hit and un-hide.List of Tetra Vortex Effectiveness against all elements: