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原帖由 星の神 于 2008-8-14 23:32 发表


每个人翻译或许有那么细微差别  但客观的来看 如果这个技能只减10%

效果比现在还垃圾  以后还有存在的意义不?   猫窝的翻译 比较现实  

大家的目的一样  探索以后的变化

那就以未来 测试实际效果为准

不是现实与不现实的问题。原文是reduced by而不是reduced to,确实是“减少”10%而不是“减少到”10%。

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原帖由 黑暗咆哮 于 2008-8-14 23:55 发表

不是现实与不现实的问题。原文是reduced by而不是reduced to,确实是“减少”10%而不是“减少到”10%。


Skill Balance Changes

* First Class

Swordsman

Bash

Bash is influenced by (status + equip) physical attack power.
Magnum Break

Magnum Break is influenced by (status + equip) physical attack power.

Acolyte

Angelus

Angelus improves your status physical defense by an amount proportional to your VIT.
Heal

The amount healed for has changed. Heal is now directly influenced by your magic attack power.
The amount healed is no longer fixed, but is a range influenced by your stats and skill level.
Modifiers that affected heal before will still work as they did.
Ruwach

Ruwach is influenced by (status + equip) magic attack power.
Holy Light

Holy Light is influenced by (status + equip) magic attack pwoer.

Mage

Fire Bolt

Fire Bolt is influenced by (status + equip) magic attack power.
Fire Ball

Fire Ball is influenced by (status + equip) magic attack power.
Cold Bolt

Cold Bolt is influenced by (status + equip) magic attack power.
Frost Diver

Frost Diver is influenced by (status + equip) magic attack power.
Lightning Bolt

Lightning Bolt is is influenced by (status + equip) magic attack power.
Thunder Storm

Thunder Storm is influenced by (status + equip) magic attack power.
Napalm Beat

Napalm Beat is influenced by (status + equip) magic attack power.
Soul Strike

Soul Strike is influenced by (status + equip) magic attack power.
Energy Coat

Energy Coat now reduces both physical and magical damage.

Merchant

Mammonite

Mammonite is influenced by (status + equip) physical attack power.
Cart Revolution

Cart Revolution is influenced by (status + equip) physical attack power and the weight of your cart.

Archer

Double Strafe

Double Strafe is influenced by (status + equip) physical attack power.
Arrow Shower

Arrow Shower is influenced by (status + equip) physical attack power.
Charge Arrow

Charge Arrow is influenced by (status + equip) physical attack power.

Thief

Throw Sand

Throw Sand is influenced by (status + equip) physical attack power.

* Second Class

Knight

Pierce

Pierce is influenced by (status + equip) physical attack power.
Brandish Spear

Brandish Spear is influenced by (status + equip) physical attack power.
Spear Stab

Spear Stab is influenced by (status + equip) physical attack power.
Spear Boomerang

Spear Boomerang is influenced by (status + equip) physical attack power.
Bowling Bash

Bowling Bash is influenced by (status + equip) physical attack power.
Two Hand Quicken

Two Hand quicken now increases your attack speed by a fixed amount.

Priest

Suffragium

Now only reduces the variable portion of skill casting time.
BS Sacrimenti

Now allows attacks to bypass defense of demon / undead monsters.
Turn Undead

The success rate of Turn Undead is changed.
On failure the damage of Turn undead is a holy attack influenced by your magic attack power.
Magnus Exorcismus

Magnus Exorcismus is influenced by (status + equip) magic attack power.

Wizard

Fire Pillar

Fire Pillar is influenced by (status + equip) magic attack power.
Sightrasher

Sightrasher is influenced by (status + equip) magic attack power.
Meteor Storm

Meteor Storm is influenced by (status + equip) magic attack power.
The damage of Meteor Storm is increased.
Jupitel Thunder

Jupitel Thunder is influenced by (status + equip) magic attack power.
Lord Of Vermillion

Lord of Vermillion is influenced by (status + equip) magic attack power.
The damage of Lord of Vermillion is increased.
Water Ball

Water Ball is influenced by (status + equip) magic attack power.
Frost Nova

Frost Nova is influenced by (status + equip) magic attack power.
Storm Gust

Storm Gust is influenced by (status + equip) magic attack power.
The damage of Storm Gust is increased.
Earth Spike

Earth Spike is influenced by (status + equip) magic attack power.
Heaven's Drive

Heaven's Drive is influenced by (status + equip) magic attack power.
The damage of Heaven's Drive is increased.

Blacksmith

Andrenaline Rush

Andrenaline Rush now increases your attack speed by a fixed amount.

Assassin

Sonic Blow

Sonic Blow is influenced by (status + equip) physical attack power.
Grimtooth

Grimtooth is influenced by (status + equip) physical attack power.
Poison React

Poison React's reflect damage is influenced by (status + equip) physical attack power.
Venom Splasher

Venom Splasher is influenced by (status + equip) physical attack power.

Crusader

Shield Charge

Shield Charge is influenced by (status + equip) physical attack power.
Shield Boomerang

Shield Boomerang is influenced by the users status physical attack power and the weight and refine of the users equipped shield.
Holy Cross

Holy Cross is influenced by (status + equip) physical attack power.
Grand Cross

Grand Cross is influenced by both the physical attack power and magical attack power of the user.
Grand Cross is reduced by a combination of physical defense power and magical defense power of the target.
Spear Quicken

Spear Quicken now increases your attack speed by a fixed amount.

Rogue

Back Stab

Back Stab is influenced by (status + equip) physical attack power.
Sightless Mind

Sightless Mind is influenced by (status + equip) physical attack power.
Snatch

Snatch is influenced by (status + equip) physical attack power.

Monk

Raging Trifecta Blow

Raging Trifecta Blow is influenced by (status + equip) physical attack power.
Raging Quadruple Blow

Raging Quadruple Blow is influenced by (status + equip) physical attack power.
Raging Thrust

Raging Thrust is influenced by (status + equip) physical attack power.
Throw Spirit Spheres

Throw Spirit Spheres is influenced by (status + equip) physical attack power.
Occult Impaction

Occult Impaction is influenced by (status + equip) physical attack power and the physical equipment DEF of the target.
Mental Strength

Attacks ignore the users physical and magical DEF but all incoming damage is reduced to 1/10.
Guillotine Fist

Guillotine Fist is influenced by (status + equip) physical attack power.

Alchemist

Acid Terror

Acid Terror is influenced by (status + equip) physical attack power and increased by the VIT of the target.
Acid Terror deals 1/2 damage on boss targets now.
Bomb

Bomb is influenced by (status + equip) physical attack power.

Bard/Dancer

Musical Strike/Slinging Arrow

Musical Strike and Slinging Arrow are influenced by (status + equip) physical attack power.
Impressive Rift

Impressive Rift now increases attack speed by a fixed amount (per level).
Magic Strings

Now only reduces the variable portion of skill casting time.

* Transcendent Jobs

Lord Knight

Frenzy

Frenzy now increases attack speed by a fixed amount.
Clashing Spiral

Clashing Spiral is influenced by (status + equip) physical attack power and the weight of the current equipped weapon.
Traumatic Blow

Traumatic Blow is influenced by (status + equip) physical attack power.
Vital Strike

Vital Strike is influenced by (status + equip) physical attack power.

Assassin Cross

Soul Destroyer

Soul Destroyer is influenced by your physical and magical attack power.
Soul Destroyer's damage is reduced by a combination of both physical and magical defense of the target.
Meteor Assault

Meteor Assault is influenced by (status + equip) physical attack power.

Sniper

Focus Arrow Strike

Focus Arrow Strike is influenced by (status + equip) physical attack power.

High Priest

Assumptio

Assumptio has been completely changed. Assumptio now increases your physical and magical defense by 200% for the skill duration.
However, skills that bypass your physical or magical defense will ignore the effects of assumptio.

High Wizard

Stave Crasher

Stave Crasher is influenced by both the users physical attack power and magical attack power.
Stave Crasher is reduced only by the targets physical defense.
Napalm Vulcan

Napalm Vulan is influenced by (status + equip) magical attack power.

Mastersmith

High Speed Cart Ram

High Speed Cart Ram is influenced by (status + equip) physical attack power as well as the current weight of the items in your cart.

Paladin

Rapid Smiting

Rapid Smiting is influenced by status physical attack power only and the weight and refine of the current equipped shield.
Minstrel / Gypsy

Arrow Vulcan

Arrow Vulcan is influenced by (status + equip) physical attack power.

Champion

Raging Palm Strike

Raging Palm Strike is influenced by (status + equip) physical attack power.
Glacier Fist

Glacier Fist is influenced by (status + equip) physical attack power.
Chain Crush Combo

Chain Crush Combo is influenced by (status + equip) physical attack power.

Scholar

Soul Exhale

The amount of SP transferable with Soul Exhale has changed. Now you cannot give a target more than 50% of their max SP with the skill.
Mind Breaker

The damage of Mind Breaker is now influenced by (status + equip) magical attack power.

Biochemist

Acid Bomb

Acid Bomb is now influenced by the users physical attack power, the users magical attack power, and the VIT of the target.
Acid Bomb damage is now reducable by a combination of both physical defense and magical defense of the target.

                                                                                                                                                                                    

                                                                                                                                                                                                               转自 天野幻境  点击原文

[ 本帖最后由 星の神 于 2008-8-15 00:21 编辑 ]
爱与正义,瞳与真相。

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常理来说,应该是减到10%吧...

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很好,reduced to。
那么解说就有待测试和修正了。

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原帖由 じ☆vé 于 2008-8-14 19:40 发表
难道米人觉得可玩性更高了?



暂时只能说,很多以前的乐趣要没了....
命运像失控的马戏 小丑开始哭泣 大象猴子跑进城里

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回复 #152 星の神 的帖子

翻译已补正,谢

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原帖由 ark0812 于 2008-8-15 01:29 发表



暂时只能说,很多以前的乐趣要没了....


从另一面来说 有更多新乐趣等着开发?

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只觉得各职业之间趋于平衡,重力星人这次的改变1。是为三转做铺垫 2。是为了避免再出现那种特别强势的职业 这种改动的出现 可能会使RO几年以来的秒杀时代结束 应该说是出现了一个全新的RO 觉得没什么不好的 可玩性提高了

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[技能修正效果测试图]
十字刺:
-致命:目前仍为400%作用方式略有不同;详见图:


前两张图分别为带致命以及不带致命音速;后两张图分别为带致命以及不带致命心灵,最后一张疑似普攻。
[推论1]致命效果仍然对心灵无加成。
[推论2]致命4倍效果及音速8倍效果未改;致命效果等同于卡片效果,仅能对武器攻击及精炼部分产生效果加成。然而普攻和技能伤害差别相当大,可能是因为技能攻击和普通攻击公式存在一定差距,今后靠DamagePerSecond的平砍攻击将会相当凶猛
(推论仅代表个人观点,并不代表实际情况)

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拳刃ASPD153双刀ASPD86....................很HX..................
我说,有比这更棒的配制吗?

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平砍党出世 对BBC不是很有利么

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原帖由 没事开个马甲玩 于 2008-8-15 12:43 发表
拳刃ASPD153双刀ASPD86....................很HX..................

我靠~~这么慢~~~吓死人了

玉兔头?/黑框?香烟??

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原帖由 alucardxcc 于 2008-8-15 13:03 发表
平砍党出世 对BBC不是很有利么

有利也米用~~~功速也太慢了吧

玉兔头?/黑框?香烟??

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BBC会慢吗?

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测试的刺客AGI是1 + 27

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