Improved Renew - 5/5 points
Increases the amount healed by your Renew spell by 15%.
强化恢复(IR):恢复(Renew)的效果增加15%
Spiritual Healing - 5/5 points
Increases the amount healed by your healing spells by 10%
精神治疗(SH):治疗法术的效果增加10%
Improved Healing - 5/5 points
Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.
强化治疗(IH):小治疗(Lesser Heal),治疗(Heal),大治疗(Greater Heal)的法力消耗减少15%
Mental Agility - 5/5 points
Reduces the mana cost of your instant cast spells by 10%.
精神敏捷(MA):瞬发魔法的法力消耗减少10%(恢复是瞬发魔法)
Master Healer - 5/5 points
Reduces the casting time of your Heal and Greater Heal spells by 0.5 seconds.
治疗大师(MH):治疗(Heal),大治疗(Greater Heal)的施放时间减少0.5秒
Improved Prayer of Healing - 2/2 points
Reduces the Mana cost of your Prayer of Healing spell by 20%.
强化治疗祈祷(IPH):治疗祈祷(Prayer of Healing)的法力消耗减少20%
但事实总是让人无奈。我的队友在消失的10秒时限内怎么都不能将怪物引开;但同样的情况下,消失的时限过后,他只需要射一箭怪物就离开了我,而且引开怪物所需要的伤害似乎稍微的降低了一点(45-50%),但远远没有达到我们的期望值,而且我们无法证明这是由消失引起的最终效果。我们总共进行了25组对比试验,其中5次的实验数据清楚的证明了引怪所需伤害的降低,但是所有的实验数据都无法证明消失是否是差异的根源。(We took around 25 trials, 5 of which were clean enough for numerical analysis, but all of which showed this behavior.)