原帖由 zhwend 于 2010-7-6 21:02 发表
{ bonus bMdef,7; bonus bStr,1; bonus bInt,1; if(getrefine() >= 7) {bonus bAtkRate,3; bonus bMAtkRate,3; bonus2 bSkillHeal,"AL_HEAL",6;} else { bonus bAtkRate,2; bonus bMAtkRate,2; bonus2 bSkillHe ...
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