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[历史] 08/13/2008 - Sakray Renewal Server Change
fr. irowiki
Game Mechanic Changes
- Cards that influence your damage now only affect your weapon attack power.
Physical attack power becomes as follows
- Attack Power from Stats (Str, Dex, Luk, Level)
- Attack Power from Equipment
- Attack Power influencing items
- Status Attack Power, Equipment Attack Power, and adjustments combine to make total physical attack power.
Magical attack power becomes as follows
- Magic Attack Power from Stats (Int, Dex, Luk, Level)
- Magic Attack Power from Equipment
- Magic Attack influencing items
- Status Magic Attack, Equipment Magic Attack, and adjustments combine to make total magic attack power.
Physical defense becomes as follows
- Physical Defense from Stats (Vit, Agi, Str, Level)
- Physical Defense from Equipment
- Physical Defense influencing items
- Status Defense, Equipment Defense, and adjustments combine to make total physical defense.
Magical defense becomes as follows
- Magic Defense from stats (Int, Dex, Luk, Level)
- Magic Defense from equipment
- Magic Defense influencing items
- Stat MDef, Equipment MDef, and adjustments combine to make total magic defense.
Critical Attacks
- Critical attack rate is affected by the difference in level between the attacker and the target.
Evasion
- Physical evasion rate is now influenced by Luk.
Accuracy
- Physical accuracy rate is now influenced by Luk.
Hit/Dodge rate
- The ability to hit or dodge a target is affected by teh difference in level between the attacker and target.
Attack Speed
- Attack speed is influenced by Agi, Dex, and Level.
- The type of weapon equipped, your shield, and job also influence attack speed.
Casting Time
- All skill casting is now composed of both a fixed cast time and a variable cast time.
- The fixed component of the cast time cannot be reduced.
- Dex, Int, and Level reduce the variable component of cast time, as well as certain skills and equipment.
- The durration of the fixed / variable cast times vary based on skill and occupation of the caster.
Skill Balance Changes
* First Class
Swordsman
Bash
Bash is influenced by (status + equip) physical attack power.
Magnum Break
Magnum Break is influenced by (status + equip) physical attack power.
Acolyte
Angelus
Angelus improves your status physical defense by an amount proportional to your VIT.
Heal
The amount healed for has changed. Heal is now directly influenced by your magic attack power.
The amount healed is no longer fixed, but is a range influenced by your stats and skill level.
Modifiers that affected heal before will still work as they did.
Ruwach
Ruwach is influenced by (status + equip) magic attack power.
Holy Light
Holy Light is influenced by (status + equip) magic attack pwoer.
Mage
Fire Bolt
Fire Bolt is influenced by (status + equip) magic attack power.
Fire Ball
Fire Ball is influenced by (status + equip) magic attack power.
Cold Bolt
Cold Bolt is influenced by (status + equip) magic attack power.
Frost Diver
Frost Diver is influenced by (status + equip) magic attack power.
Lightning Bolt
Lightning Bolt is is influenced by (status + equip) magic attack power.
Thunder Storm
Thunder Storm is influenced by (status + equip) magic attack power.
Napalm Beat
Napalm Beat is influenced by (status + equip) magic attack power.
Soul Strike
Soul Strike is influenced by (status + equip) magic attack power.
Energy Coat
Energy Coat now reduces both physical and magical damage.
Merchant
Mammonite
Mammonite is influenced by (status + equip) physical attack power.
Cart Revolution
Cart Revolution is influenced by (status + equip) physical attack power and the weight of your cart.
Archer
Double Strafe
Double Strafe is influenced by (status + equip) physical attack power.
Arrow Shower
Arrow Shower is influenced by (status + equip) physical attack power.
Charge Arrow
Charge Arrow is influenced by (status + equip) physical attack power.
Thief
Throw Sand
Throw Sand is influenced by (status + equip) physical attack power.
* Second Class
Knight
Pierce
Pierce is influenced by (status + equip) physical attack power.
Brandish Spear
Brandish Spear is influenced by (status + equip) physical attack power.
Spear Stab
Spear Stab is influenced by (status + equip) physical attack power.
Spear Boomerang
Spear Boomerang is influenced by (status + equip) physical attack power.
Bowling Bash
Bowling Bash is influenced by (status + equip) physical attack power.
Two Hand Quicken
Two Hand quicken now increases your attack speed by a fixed amount.
Priest
Suffragium
Now only reduces the variable portion of skill casting time.
BS Sacrimenti
Now allows attacks to bypass defense of demon / undead monsters.
Turn Undead
The success rate of Turn Undead is changed.
On failure the damage of Turn undead is a holy attack influenced by your magic attack power.
Magnus Exorcismus
Magnus Exorcismus is influenced by (status + equip) magic attack power.
Wizard
Fire Pillar
Fire Pillar is influenced by (status + equip) magic attack power.
Sightrasher
Sightrasher is influenced by (status + equip) magic attack power.
Meteor Storm
Meteor Storm is influenced by (status + equip) magic attack power.
The damage of Meteor Storm is increased.
Jupitel Thunder
Jupitel Thunder is influenced by (status + equip) magic attack power.
Lord Of Vermillion
Lord of Vermillion is influenced by (status + equip) magic attack power.
The damage of Lord of Vermillion is increased.
Water Ball
Water Ball is influenced by (status + equip) magic attack power.
Frost Nova
Frost Nova is influenced by (status + equip) magic attack power.
Storm Gust
Storm Gust is influenced by (status + equip) magic attack power.
The damage of Storm Gust is increased.
Earth Spike
Earth Spike is influenced by (status + equip) magic attack power.
Heaven's Drive
Heaven's Drive is influenced by (status + equip) magic attack power.
The damage of Heaven's Drive is increased.
Blacksmith
Andrenaline Rush
Andrenaline Rush now increases your attack speed by a fixed amount.
Assassin
Sonic Blow
Sonic Blow is influenced by (status + equip) physical attack power.
Grimtooth
Grimtooth is influenced by (status + equip) physical attack power.
Poison React
Poison React's reflect damage is influenced by (status + equip) physical attack power.
Venom Splasher
Venom Splasher is influenced by (status + equip) physical attack power.
Crusader
Shield Charge
Shield Charge is influenced by (status + equip) physical attack power.
Shield Boomerang
Shield Boomerang is influenced by the users status physical attack power and the weight and refine of the users equipped shield.
Holy Cross
Holy Cross is influenced by (status + equip) physical attack power.
Grand Cross
Grand Cross is influenced by both the physical attack power and magical attack power of the user.
Grand Cross is reduced by a combination of physical defense power and magical defense power of the target.
Spear Quicken
Spear Quicken now increases your attack speed by a fixed amount.
Rogue
Back Stab
Back Stab is influenced by (status + equip) physical attack power.
Sightless Mind
Sightless Mind is influenced by (status + equip) physical attack power.
Snatch
Snatch is influenced by (status + equip) physical attack power.
Monk
Raging Trifecta Blow
Raging Trifecta Blow is influenced by (status + equip) physical attack power.
Raging Quadruple Blow
Raging Quadruple Blow is influenced by (status + equip) physical attack power.
Raging Thrust
Raging Thrust is influenced by (status + equip) physical attack power.
Throw Spirit Spheres
Throw Spirit Spheres is influenced by (status + equip) physical attack power.
Occult Impaction
Occult Impaction is influenced by (status + equip) physical attack power and the physical equipment DEF of the target.
Mental Strength
Attacks ignore the users physical and magical DEF but all incoming damage is reduced by 1/10.
Guillotine Fist
Guillotine Fist is influenced by (status + equip) physical attack power.
Alchemist
Acid Terror
Acid Terror is influenced by (status + equip) physical attack power and increased by the VIT of the target.
Acid Terror deals 1/2 damage on boss targets now.
Bomb
Bomb is influenced by (status + equip) physical attack power.
Bard/Dancer
Musical Strike/Slinging Arrow
Musical Strike and Slinging Arrow are influenced by (status + equip) physical attack power.
Impressive Rift
Impressive Rift now increases attack speed by a fixed amount (per level).
Magic Strings
Now only reduces the variable portion of skill casting time.
* Transcendent Jobs
Lord Knight
Frenzy
Frenzy now increases attack speed by a fixed amount.
Clashing Spiral
Clashing Spiral is influenced by (status + equip) physical attack power and the weight of the current equipped weapon.
Traumatic Blow
Traumatic Blow is influenced by (status + equip) physical attack power.
Vital Strike
Vital Strike is influenced by (status + equip) physical attack power.
Assassin Cross
Soul Destroyer
Soul Destroyer is influenced by your physical and magical attack power.
Soul Destroyer's damage is reduced by a combination of both physical and magical defense of the target.
Meteor Assault
Meteor Assault is influenced by (status + equip) physical attack power.
Sniper
Focus Arrow Strike
Focus Arrow Strike is influenced by (status + equip) physical attack power.
High Priest
Assumptio
Assumptio has been completely changed. Assumptio now increases your physical and magical defense by 200% for the skill duration.
However, skills that bypass your physical or magical defense will ignore the effects of assumptio.
High Wizard
Stave Crasher
Stave Crasher is influenced by both the users physical attack power and magical attack power.
Stave Crasher is reduced only by the targets physical defense.
Napalm Vulcan
Napalm Vulan is influenced by (status + equip) physical attack power.
Mastersmith
High Speed Cart Ram
High Speed Cart Ram is influenced by (status + equip) physical attack power as well as the current weight of the items in your cart.
Paladin
Rapid Smiting
Rapid Smiting is influenced by status physical attack power only and the weight and refine of the current equipped shield.
Minstrel / Gypsy
Arrow Vulcan
Arrow Vulcan is influenced by (status + equip) physical attack power.
Champion
Raging Palm Strike
Raging Palm Strike is influenced by (status + equip) physical attack power.
Glacier Fist
Glacier Fist is influenced by (status + equip) physical attack power.
Chain Crush Combo
Chain Crush Combo is influenced by (status + equip) physical attack power.
Scholar
Soul Exhale
The amount of SP transferable with Soul Exhale has changed. Now you cannot give a target more than 50% of their max SP with the skill.
Mind Breaker
The damage of Mind Breaker is now influenced by (status + equip) magical attack power.
Biochemist
Acid Bomb
Acid Bomb is now influenced by the users physical attack power, the users magical attack power, and the VIT of the target.
Acid Bomb damage is now reducable by a combination of both physical defense and magical defense of the target. |
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