谁能发个好点的AI 把果冻变被动的
以前的下好都没用 谁能好心发个只把果冻变被动的其他都不需要改.... ai.lua文件里把这一段修改成这样修改前
[color=Red]function GetMyEnemy (myid)
local result = 0
local type = GetV (V_HOMUNTYPE,myid)
if (type == LIF or type == LIF_H or type == AMISTR or type == AMISTR_H) then
result = GetMyEnemyA (myid)
elseif (type == FILIR or type == FILIR_H or type == VANILMIRTH or type == VANILMIRTH_H) then
result = GetMyEnemyB (myid)
end
return result
end[/color]
修改后
[color=Blue]function GetMyEnemy (myid)
local result = 0
local type = GetV (V_HOMUNTYPE,myid)
if (type == FILIR or type == FILIR_H or type == LIF or type == LIF_H or type == AMISTR or type == AMISTR_H) then
result = GetMyEnemyA (myid)
elseif (type == VANILMIRTH or type == VANILMIRTH_H) then
result = GetMyEnemyB (myid)
end
return result
end[/color] 不错 我也去修改下... 好东西,支持下 GetMyEnemyA就是不主动攻击的
GetMyEnemyB就是主动攻击的……
然后把对应的生命体名称放进去就可以了……比如lif就是没有进化的2种小丽芙,lif_h就是进化后的2种
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